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Lumina is a crossplatform IDE for OpenGL GLSL shaders. The flexible ECMA script based language is used for tools and rendering controll. It enables shader based animation, building renderer prototypes for deferred shading, depth peeling or HDR rendering.
Date Added: Oct 1, 2008 Downloads: 11 Rating: 0.00 Votes: 0
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Lumina is a crossplatform IDE for OpenGL GLSL shaders. The flexible ECMA script based language is used for tools and rendering controll. It enables shader based animation, building renderer prototypes for deferred shading, depth peeling or HDR rendering.
Date Added: Nov 20, 2008 Downloads: 10 Rating: 0.00 Votes: 0
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Lumina is a crossplatform IDE for OpenGL GLSL shaders. The flexible ECMA script based language is used for tools and rendering controll. It enables shader based animation, building renderer prototypes for deferred shading, depth peeling or HDR rendering.
Date Added: Nov 21, 2008 Downloads: 10 Rating: 0.00 Votes: 0
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Lumina - Screenshot Image Lumina is a crossplatform IDE for OpenGL GLSL shaders. The flexible ECMA script based language is used for tools and rendering controll. It enables shader based animation, building renderer prototypes for deferred shading, depth peeling or HDR rendering.
Date Added: Dec 27, 2008 Downloads: 11 Rating: 0.00 Votes: 0
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