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Download Word War vi Scripts
Screenshot image Word War vi is a side scrolling arcade game in which you pilot your vi-per craft through core memory eradicating the emacs processes by firing -9 signals at them, or injecting NULL pointers into their execution stream while evading OS defenses.
Games/Entertainment Softwares
Other scripts at Games/Entertainment Softwares
this program is almost a text version of the Galactic Konquest(in KDE game package). it will be written mostly in c++ and uses pthreads and ncurses. It would also support network gaming which is its main difference from konquest.
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OpenAl.Net is an easy to understand object oriented Wrapper of the Tao.OpenAl Wrapper; allowing 3D Audio to be played in any .Net application.
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Python PS3 support library, primarily designed to support game development under Linux. At its core, there is an optimised SPU alpha-blended blit for fast 2D rendering, and also offers full support for multiple game controllers and sound playback.
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Geist3D is a graphics engine complete with an integrated development environment. It combines an extensible Scene Graph API with a Petri Net runtime kernel, the Lua scripting engine and rigid body physics.
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Follow Lynn the mercenary as she recollects the mysterious mission that nearly took her life. Travel through multiple overworld areas, (forest, towns, desert, mountains) and boldly step into uncharted dimensions in search of memory!
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GamePower 3D (GP3D) and GamePower 2D (GP2D) are a portable OpenGL/SDL wrapper using C/C++ designed specifically for professional game making in various platforms such as Windows, Linux and Macintosh by exploiting the portable capabilities of OpenGL and S
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XML Schema based rapid prototyping game framework for web delivery.
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Remember that Mortal Pongbat for the Macintosh platform? This is a multiplayer 3D derivative of the game implemented from the ground up in OpenGL. Shoot holes in your opponent's paddle with various weapons; but watch out! Your opponent will do the same!
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ElferRaus (Elevens First) is a quite simple German card game played with four sets of 20 cards. This version is implemented in Java. As it takes about 80% chance, even the simple AI is fun to play.
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Mins (Mins Is Not Soda) is a racing game based on sodarace.
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The application is written in C#/.NET. It is used to keep track of your poker play in order to give statistics and an overview. It does function as it is but more features should be added. Runs on Windows systems.
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Some tools for DAOC-players. A DAOC character planer; a login tool
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"JSBSim Python Bindings" is a Python wrapper around the open source flight dynamics model JSBSim . It allows to use most of the JSBSim C++ API from the Python programming language.
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Der Offline Pokedex ist ein allumfassender Pokedex um alle Pokedex Daten auch ohne Internetverbindung stets verfuegbar zu haben. Es werden alle bekannten Daten ueber alle Pokemon ausgegeben, mit umfassenden Sortier- und Suchmoeglichkeiten. In VB.NET.
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Romdigger is a small library that would allow to extract info from rom files (images of game cartridges for old game consoles - like dendy, sega, nintendo etc) - game name, description, preview image etc and to view it in kde file browser.
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Metamod-P is enhanced version of Metamod. It has dynamic link-entities and automatic detection of Mod DLL and other improvement to allow it work with future Half-Life Engine updates and new Mods and updates. It also has performance optimizations.
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TravianOffline - its realtime strategy game with simply UI and 2d graphics. Its based on OpenGL,coded on Delphi and now I have alpha beta,which shows basic game appeareance and gameplay.
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EVE-Online character monitor written in python using pyQt. Monitoring of multiple characters is supported. Application will dock into system tray and stay there
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This project sourcecode move to http://code.google.com/p/jmugen/ (temporary because i have some problem with sourceforge) Mugen.Java or JMugen is 2D fighting game engine like Mugen
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modBot.FPS - Screenshot Image A moderator bot designed for use with any FPS multiplayer game that supports the RCON interface. All extended functionality is implemented with LUA scripts, allowing for easy end user modifications and additions.
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Acronym for Downing Andrew Real-Time Strategy; 3D real-time strategy (RTS) game/engine in which units are group-based; requires DirectX 8 and (if you want to compile it yourself) Visual Basic 6; includes model editor
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A tower defense game developed in Java. Based on the famous concept from Warcraft 3 and inspired by VectorTD. Unlike other tower defense games out there here the players have the ability to build their own maze of towers and even create their own maps.
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A small puzzle game in which your goal is to remove all tiles from the table. You are held up by other tiles, gravity walls, and other things, and you can even redesign the level while playing!
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SpriteWorld (spriteworld.org) is a game SDK for Macintosh written in C. The goal of this project (SpriteWorld X) is to create a cross-platform version of SpriteWorld which sits on top of SDL (libsdl.org) and OpenGL (opengl.org) / OpenAL
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