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Scripts Bag Statistics
Scripts: 66860
Categories: 632
Downloads: 13919
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Download SOOGL Scripts
The Simple Object-Oriented Game Library is basically a simplification of SDL with some nifty features. SOOGL is used in a C++ course at Mälardalen University (http://www.mdh.se) and is mainly intended for beginners.
Games/Entertainment Softwares
Other scripts at Games/Entertainment Softwares
A platform independent engine remake of the Eye of the Beholder 2 dungeon engine. Playable with original game files.
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Yaki is a pair of dice games based on Yahtzee and Kismet. It was written with PDAs and handhelds in mind. It can be compiled using the SDL or Allegro graphics libraries. It can also be compiled as a console tool using ascii or color VT/ANSI graphics
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A roleplaying game - (Dungeon Master-clone) coded using gcc and the SDL library (targeting OpenGL) with scripting functionality from the library LUA making it portable to a wide range of platforms.
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Client server based, platform independent, multi player American Checker (English Draughts) game. With J2EE based server, Java Client and a Windows.NET client.
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A database project designed to work in conjunction with the EverQuest server emulator, EQEmulator.
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TopBot is a robot for the online game TalesOfPirates.com. The goal is to provide a host of functions to simplify the game playing process. Run TopBot in the background and use 1024x768 fullscreen resolution. Currently only takes care of the popup code.
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JHCore is a core database for the LambdaMOO server. JHCore is an excellent starting point from which you can build a wide range of applications. JHCore is an alternative to LambdaCore, the default core database for the LambdaMOO server.
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This battleship game can be played over networked computers. This project was done for a class which is now over. It's purpose was to complete an assignment, but our hope is that it may be of use to others.
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The goal of Motorsport is to become the most realistic simulation of wheeled vehicles possible. The addition of cars and tracks will be a simple task, and there will be a system for customization of most of the simulator features.
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Slibo is a chess interface and a chess engine for KDE.
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This is for all the poker players out there who play staked games. The final goal is to have one program that can help organize and manage all stakes given and received.
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Neveredit aims to provide end-user module editing facilities for Bioware's Neverwinter Nights computer game.
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SDL.NET is a set of object-oriented .NET bindings for the SDL gaming library and provides high-level access to audio, keyboard, mouse, joystick, TTF fonts, various image formats, sound mixing, MPEG-1, 2D video framebuffer and 3D hardware via OpenGL.
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Snezziboy is an SNES Emulator on the Gameboy Advance. A Snezziboy Builder attaches the emulator core to the SNES demo ROM to produce a GBA executable ROM. Compatible with SNES Advance superdat for speed hacks and other patches.
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Java implementation of the Chinese card game Big Two using the Game Gardens framework.
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TinTin++ is a mud client that runs in console mode. Its main assets are an easy to learn and use scripting language, full telnet support, a split screen interface to separate mud output from client input, and keyboard macros that work on all systems.
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A 1986 classic returns. Originally written for Sun workstations, dstar is a simple 3-d multiplayer first-person-shooter space wars game that runs over the local network. Now, it's been ported to OpenGL/Linux.
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Ocean Empire is a reimplementation of the famous DOS-game Ocean Trader. Though it is not completely identical to Ocean Trader, it will have many more options, which offer more game features to the user.
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Console- and remote-controlled (via web server) application for the Marks & Spencer Hamster Wheel, which uses a Tenx Technology USB controller. Our aim is to get the Hamster Wheel working under Linux.
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This project has grown in the past years and became the most advanced web cms for clan and esport related pages. It features modul management, template and language switching and so on. It supports a wide range of php versions and database drivers.
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Cube-OSX is an unofficial port of Wouter van Oortmerssen's excellent Cube 3D engine/game to Mac OS X.
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"CrashPoint - The experiment failed" is a mix of the "Worms" game and realtime-action (like Quake), but in 2D. So it is a little bit like "Liero". The game is written in Delphi and for Win32 platforms.
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Sopwith 3 is a semi-official sequel to/remake of the two original versions of the classic arcade game Sopwith made by David L. Clark as an employee of BMB Compuscience. New features include working multiplayer.
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SuperHud Editor gives you a graphical interface to edit your HUD (Head-up display) for CPMA (a Quake3 modification) and possibly other First-person shooter games in the future.
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NeL is a software platform for creating and running massively multi-user entertainment in a 3D environment over the Internet working on Windows and GNU/Linux. The NeL library is further divided into specific modules: network, 3d and misc.
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