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Oblivion Code Library



Download Oblivion Code Library Scripts


Download Oblivion Code Library Scripts


Utilities, programs, and code libraries related to The Elder Scrolls:Oblivion.

Games/Entertainment Softwares

Other scripts at Games/Entertainment Softwares

BlockGame, a game for colour J2ME enabled mobile phones. Based on Netscape's online Block Breaker. Surprisingly addictive.
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PMC is a text based mudclient written in perl, utilizing GNU readline, supporting SSL, the MudClientProtocol including local editing support, full telnet negotation support, ANSI support, and is highly extensible.
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A collection of simple mac applications. For more information see the project
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The LAN-Admin System is a CMS, Groupware and Intranetsolution. It has modules to manage a LAN-Party (which it was orignally designed for) and many other modules like wiki, todo and troubletickets.
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pyRacerz is a Multiplayer 2D Racing Game coded in Python and using the pyGame library. pyRacerz includes many tracks, many car types, a basic robot player, 3 levels of difficulty. pyRacerz also have hi-scores and replay functionalities
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Screenshot image Tick5 is a board game known as gomoku, omok, piskvorky or wuziqi. Tick5 has a built-in AI and also allows users to build their own AI with script language Lua. Tick5 runs cross-platform and has both GUI and textual version.
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FMORG will be a small scale MORPG using the Fnord Game Engine, which is the first part of this project. Fnord uses Irrlicht, Audiere, Raknet, tinyXML, OpenAL, and LUA. Our goal is to build a modern, complete 3d game engine and the first game using it.
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Battle Star Wars TCG is a program to play the Star Wars trading card game online. It uses all the official trading cards from the Wizards of the Coast expansions and the IDC expansions. Eventually an AI will be built so you can play against the computer.
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Here is a little utility I wrote to facilitate my work when I have to try methods on deciphering coded messages. Well, of course for all those who do not treasure hunts, it may seem slightly unnecessary.
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This is a Robot simulation game that allows you to write a robot in any language you might want. The robot communicates with the game using the internet and up to 32 robots can be run at a time. WARNING: The current version is not complete!
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cNibbles is a curses based version of the old nibbles game (also known as snake). Your object is to control the worm and help it eat apples distributed on the playing area.
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The development of Defkon 17, a Realtime Strategy game, originally from PCX Brothers, now under the GPL!
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KildClient is a mud client using the GTK toolkit. Its main feature is the support of Perl scripting. Other standard features of mud clients (triggers, gags, macros, etc.) are also supported.
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14. Vorton
Vorton is a remake of the classic game Highway Encounter. It is built with SDL libs, portable on Windows, Linux, Dreamcast, GP32..
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nInvaders is a Space Invaders clone based on ncurses for ASCII output.
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16. XRally
XRally is a Xlib clone of the classic arcade game Rally X. In Rally X, you control a car that must run around on a maze-like map, collecting flags and running away from the bad boys. XRally is highly customizable, and users can create their own maps and
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TendoWX is a clone of Tendo, a mahjongg like game but with hexagonal stones and cute graphics
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Fish Supper is a simple arcade/puzzle game, loosely based on the retro classic Frogger. Guide a cat across a series of rivers, jumping from log to log to reach a tasty fish supper on the other side. Written in C++/SDL.
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19. Evo
My project is a 2D MMORPG, design with delphi using delphix component and working under Windows 9x/2000/NT(screenshoot at ftp://xenkill.homeip.net/download/xenkill.html).
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The Retribution Engine is designed for first person action games on Windows PCs using OpenGL and OpenAL. It is supplied with a wide range of games and levels and includes fully featured level and model editors.
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The iDevGames Inkubator project is a collaborative learning project taken on by the members of the iDevGames.com community. The goal is to create a fun game while learning and teaching others methods of game design and implementation.
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Randomly generates scientifically-plausible solar systems, simulates plate tectonics, calculates climate, randomly generates towns, city blocks, NPCs, treasure hoards, dungeons, and other RPG-related things.
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Multi-player card games which can be played over a network or against the computer. Contains the games Buraco (from Venezuela), Røvhult (aka Shithead), Sgt. Mayor (aka 3-5-8), Jabberwocky, Twopart (from Norway), Hearts and Machiavelli.
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A simulation of the world, there will be a global map representation and players can choose a country or civilization and develop it's social, political and military existence.
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Official continuation of the famous Blobby Volley 1.x arcade game.
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