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Mobile Picross



Download Mobile Picross Scripts


Download Mobile Picross Scripts


mobilepicross is a version of Picross for Java(J2ME)-enabled mobile phones with a display resolution of at least 144x144

Games/Entertainment Softwares

Other scripts at Games/Entertainment Softwares

Provides access to Belkin Nostromo n50/n52 speedpads as more than simple USB keyboard devices via configuration GUI. Also includes a basic userland linux event interface and both OpenGL and OpenAL modules for video and audio.
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This is for all the poker players out there who play staked games. The final goal is to have one program that can help organize and manage all stakes given and received.
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This is my attempt at a Euchre (card) game. It's written in C++, interface in GTK+ (glade). There are three levels of AI, with the harder two being good enough to give you a pretty good challenge.
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A collection of simple mac applications. For more information see the project
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A hight performance well designed Collision Detection Library for the Open Dynamics Engine. Supports CONCAVE TRIMESHES and Deformable bodies.
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Prenzl!! - Screenshot Image Prenzl!! is a desktop application and a screen saver running artistic cellular automata. The application is based on an Eclipse architecture and the rules can be in native. Our mission is to provide a viewer and an SDK for this kind of art, called CArt.
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This project is a port to MS Fligh Simulator X of an existing aircraft software model of the famous fighter F-104 G "Starfighter". In the same time is also an upgrading of the software to the Italian F104 "S" aka "SuperStarfighter" version.
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SteamEngine is a new open-source UO server emulator coded in C#, which can read and run Sphere scripts. It`s domains are supposed to be extreme customizability even for non-programmers, and a clean and readable codebase.
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A PL/SQL based Sudoku puzzle solver. The initial objective of the project was to demonstrate how complex problems can be solved with relatively simple solutions using SQL. It is now a fully working utility able to solve the most difficult puzzles.
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A JAVA framework that implements heuristic goal-seeking algorithms. Using this framework will allow developers to focus on a specific domain of interest, while leaving many of the AI concepts and goal-searching concepts to be implemented by the framework
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DarkCloud is a Object Oriented 3D Game Engine written in C++. The goals for the project are ease of use, modular design, and a flexible pluginsystem. Each Plugin Component is seperate and can be used for a variety of purposes. No 3rd party APIs used.
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Connect4Java - Screenshot Image Connect4 game written in Java with network support thanks to RMI.
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OpenGL/SDL open-storyline flying car-sim game life in the City. survive. inspired by Elite/Frontier series, Grand Theft Auto, Flashback...
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CG Madness is based on the classic game Marble Madness. It is running on OpenGL and uses current CG techniques. In the extension CG Portals you will be able to throw Portals towards walls and/or floors, so you can reach unreachable places.
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A server plugin for the Counter-Strike: Source video game aimed at the competitive scene. Includes ready-up system, automated team switching at half, score keeping, and customizable cvars for use with different rule sets.
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16. Fuego
Fuego is a collection of C++ libraries for developing software for the game of Go. It includes a Go player using Monte-Carlo tree search.
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This Project will finally enable you to replay Underworld 2 on your WIN32 system. Unlike 'Underworld Adventures' and 'The System Shock Hack Project', this will never be a 1:1 conversion.
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AI Bots is a programmer's game in which players write programs to control virtual bots which fight each other in an arena. This involves going after various objects in the arena as well as shooting down other bots.
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Flight Simulation for vehicles from the Macross Universe
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Photon is an API which is designed primarily to ease creation of hardware accelerated 2D games with OpenGL and other open source & cross platform libraries. Photon aims to simplify portable game development, enabling developers to focus on the gameplay.
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21. MOAGG
MOAGG is a 2D gravity game, combining the idea and fun of several existing games, such as Space Taxi (C64) and Gravity Force (Amiga).
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An exporter plug-in for Autodesk 3ds Max version 8 and 9, which writes proper .X mesh files with proper skinning, effect parameters, named animations, and multiple texture coordinate channels.
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The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers.
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24. JMugen
This project sourcecode move to http://code.google.com/p/jmugen/ (temporary because i have some problem with sourceforge) Mugen.Java or JMugen is 2D fighting game engine like Mugen
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UPDATE: Now under new management! Hiroaki made me an admin, and I am going to try to revive this project. DarwiinRemote is a tiny software which reads data from and sends data to Nintendo Wii Remote (aka. Wiimote).
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