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JH Core



Download JH Core Scripts


Download JH Core Scripts


JHCore is a core database for the LambdaMOO server. JHCore is an excellent starting point from which you can build a wide range of applications. JHCore is an alternative to LambdaCore, the default core database for the LambdaMOO server.

Games/Entertainment Softwares

Other scripts at Games/Entertainment Softwares

SDL/OpenGL based WW2 german submarine 3d simulation, multilanguage support, multiplatform support with advanced sound and graphics
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Spineless is a generic cross-platform 3D game engine implemented in Python. Focus is on flexibility, clean design and ease of use, not pure speed or bleeding edge graphics.
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JSkat is an implementation of the German card game Skat in Java. You can play according the rules of the German Skat Association and with some add on rules that are played in the pubs (e.g. Ramsch). All data are stored in XML.
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Istanbul Bilgi University Dolapdere campus map for Quake3.
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PrBoom, the purest Doom-Port? Aims to be the most stable Doom port with the highest compatibility to the major Doom versions. Highres software and nice OpenGL rendering. Full Boom and most if not all MBF features.
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Wat is het claimsysteem Het claimsysteem is een web-based tool voor het afhandelen van claims binnen een stam
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OpenSource Game Studio
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xCollect is successor of DivX;-) Db, but it supports much more. Fetching data from IMDB and other sites with python scripts. Saving your movies, games, books and music collection into same file. Advanced loan manager, search using find as you type...
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Suite of tools for RPG players and GMs. Includes: die roller, character generator, session manager, combat manager, campaign manager.
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TeensyMUD is an object-oriented scriptable mud server written in Ruby.
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die-Kurve is a multiplayer game (max 6 players) each controlling a snake. Each one plays to survive until all others are dead.
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A Sudoku puzzle game written in python, also using wxPython and pyGame.
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Arcadiban is a Java clone of the famous Sokoban game created 1980 by Hiroyuki Imabayashi.
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Pong Ultra is an enhanced remake of the original game. It works under DOS and Windows and should compile under Linux.
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SokoSolve is a Sokoban game implementation and enthusiast tools. Features include: Game, Library, Solver, Editor, and Generator. (Windows, C# .NET 2.0)
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Cross Platform API and Utilities targeting Games and equivalent Multimedia Applications covering various development needs. Win32 port currently in development.
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17. SOOGL
The Simple Object-Oriented Game Library is basically a simplification of SDL with some nifty features. SOOGL is used in a C++ course at Mälardalen University (http://www.mdh.se) and is mainly intended for beginners.
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Yoghurt, yet another game project by newbies to the field, this time all from Turkish people (for the moment, but we are open to help from anybody whenever we need (no patriotism))
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19. Q3Plug
This web browser plugin is a rewrite of the popular QPlug/Q2Plug-Plugin by John Carmack, Jack Mathews and Dave Kirsch. Its purpose is to provide information about game servers such as game settings and connected players.
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Freeciv is a free turn-based multiplayer strategy game, in which each player becomes the leader of a civilization, fighting to obtain the ultimate goal: To become the greatest civilization.
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L2jDertin
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22. Leto
Leto is a suite of applications that act as enhancements for the game Neverwinter Nights (nwn.bioware.com). Our goal is to make possible in NWN that which has otherwise not been possible, or easy.
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L3D is a 3D library for developing OpenGL applications under Linux. The library has a mail event loop with callbacks and Camera And Path Classes exist to produce cinematic camera movement. FPS entities are in construction
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*WdS Tools* is a project aimed to create various tools for the browsergame *Andaloria* like a mapviewer, a guild internal map, a combat calculator and a taxes calculator. The mapviewer displays terrain, towns, units and borders.
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25. BOXit
BOXit is a small logic game for the lunchbreak. Clear the playing field as far as possible, by dragging same-colored or equivalent tokens one over another, if they are in the same row or column on the playing field. Easy to learn - but hard to handle!
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