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Scripts: 66860
Categories: 632
Downloads: 13911
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FFLL - Free Fuzzy Logic Library
Download FFLL - Free Fuzzy Logic Library Scripts
FFLL (Free Fuzzy Logic Library) is an open source fuzzy logic library.
Games/Entertainment Softwares
Other scripts at Games/Entertainment Softwares
SpriteWorld (spriteworld.org) is a game SDK for Macintosh written in C. The goal of this project (SpriteWorld X) is to create a cross-platform version of SpriteWorld which sits on top of SDL (libsdl.org) and OpenGL (opengl.org) / OpenAL (openal.org).
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GameBlade is a set of C++ functions and classes simplifying the most common functions of SDL. GameBlade is treated and used as if it was your own code. It is very small, cleanly written and well documented, including many examples.
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The Zombie engine is an open source game engine and framework based in The Nebula Device 2, the open source engine from Radon Labs. Developed by Tragnarion Studios, it is mainly oriented towards the creation of multiplayer PC action games.
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Easy2D is an object oriented game engine that makes possible writing 2D tile-based games with speed and ease. It encapsulates common tasks found in these games, such as: tile maps, animated sprites, bitmap fonts, etc., and is written in C++ using SDL.
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KMameRun is the KDE frontend to M.A.M.E. the best arcade-games emulator I ever found :).
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MegaHAL is a 'conversation simulator' that learns as you talk to it. MegaHAL differs from conversation simulators such as Eliza in that it uses a Markov Model to learn how to hold a conversation. It is possible to teach MegaHAL to talk about new topic
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Roleplaying game based on the dark fantasy world of drowtales.com. C# client connecting to a C++, Php and Mysql powered dedicated linux server. Main features are: real-time chat, fully custom avatars, multiple camera view, 3d background with 2d manga cha
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An extensible, real-time, WYSIWYG, 3D visualization, simulation, and game-design authoring tool. Integrates Java3D and the RCP framework from Eclipse using SWT_AWT. Drag-&-Drop editing of a complex Java3D scene graph. Fast 3D prototyping & web delivery.
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MacSolitaireX - Screenshot Image MacSolitaireX is a simple "klondike" solitaire game for Mac OS X which resembles closely the solitaire game included with Microsoft Windows.
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This project is to create a threaded mud client that is able to beat tintin++/zmud to dust. The initial goal would be Unix platform only, but later to Windows.
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Rebel Defender Game - Screenshot Image "Rebel Defender" is a Star-Wars-style retro game, looking like the star wars games which existed in the past on Atari ST. A vector graphics pseudo-3D game with nice sound effects.
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The long term goal is to create an Elite or Frontier style space trading game. It is based on Chris Laurel`s Celestia, MySQL, Lua, plib and freeglut.
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This is a clone of (or even better, a tribute to) the simple yet addictive game Xjump, rewritting it using SDL and adding new features like local multiplaying, themes, new gameplay features, opengl rendering and much more.
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A computer opponent ("bot") for Valve Software's FPS game Half-Life and its MODs Counter-Strike, Opposing Force and Ricochet. (Still in development)
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PAiN Mud codebase is a new MUD codebase written in Java. It provides general purpose persistence engine (PAiN DB) and ability of dynamic code reloading.
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COLLADA Refinery is a GUI-based application for creating content pipelines for 3D assets using modular components called conditioners.
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Mathematical library utilising SIMD features of common processors to accelerate many commonly-used algorithms where compilers fear to tread.
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Online strategic game.
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CGI Rubik's Cube Solver - written in C++. Fast, detailed, distributable, expandable, documented.
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An arcade game played in kind of (humor), post-apocalyptic world. You are the only one that can slay a band of five that now rule the world. You must move in a small town, facing enemies in combat to reach the truth.
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Project Gusanos is a 2D worms like game.
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An implementation of Dragon Chess (by Gary Gygax) for PC
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Snip is a simple yet perfectly playable Tetris implementation that's available under the conditions of the GPL. It includes a fully-open-source DirectX-wrapper and an os-independent generic Tetric-class.
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The Games Framework is an open-source platform-independent game creation framework which can be used to build games without worrying about the coding aspect of game creation.
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