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Aztica 6DX 3D Engine



Download Aztica 6DX 3D Engine Scripts


Download Aztica 6DX 3D Engine Scripts


6DX is a COM-based 3D Engine for windows using DirectX. It features outdoor / indoor rendering, collision detection, portal-based visibility system, particle & effects system, sound, and its own internal GUI. Create 3D apps in VB6, Delphi, VB.NET or C++.

Games/Entertainment Softwares

Other scripts at Games/Entertainment Softwares

C++ 3D graphics library for game developers, researchers, and students. It is a base of robust and high performance code common to most 3D projects.
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A set of tools for the eep virtual railroad simulation game to manage models and eep projects.
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netToe is an enhanced version of the classic Tic Tac Toe. It is playable against a second player over a network (LAN, Internet etc..), against computer AI, or against another player on the same machine.
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Build transit systems, make profits, and take over the competition in this real time strategy-simulation game. NOTE: This project is at a very early stage and at the moment is not playable.
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The former home of the Megazeux for Windows/MZX32 project. This is now inactive due to Exophase's much more stable Win32 port.
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rmprot is a 2nd edition Rolemaster / Spacemaster / Cyberspace character generator with character management helper programs for Excel 7 and above; published under the GPL.
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A collection of tools related to the game Myst. Most notably, it can transform MOUL datafiles into POTS datafiles. It can also serve as an http proxy for archived web sites, such as TheRivenJournals.
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Neverending ODC is a multiplayer roleplaying game project (RPG). The primary goal is to create the tools and game-engine for editing and playing a huge fantasy world.
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9. aGBe
an Open Source Gameboy Emulator for the Playstation. CPU emulation almost complete, with some video. Want to promote playstation programming by providing open source code.
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Java implementation of chess rules. No GUI
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My Destiny is a server emulator for With Your Destiny, writing in C and using GNU License.
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12. XPilot
XPilot is a multi-player 2D space game for both local and Internet gaming. Some features are borrowed from classics like the Atari coin-ups Asteroids and Gravitar, and the home-computer games Thrust and Gravity Force, but XPilot has many new aspects too.
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An exciting new roguelike in development by Dark_Oppressor!
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LoW is a rewrite of the first-person role-playing game Ultima Underworld II: Labyrinth of Worlds that came out in the early 1990s. One of the most celebrated game of its genre, this rewrite attemps to recapture the minutiae and spirit of the original.
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15. GBDev
Our project is designed for people who know C and/or C Gameboy development to discuss problems with their code, share code 'snippets', and make games together. They will be compiled and made into GB format allowing them to be played on emulators and/or
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Fusion is a Ragnarok Online Server Emulator that is written in Delphi. Fusion is a fork off eWeiss and is succeeded by Prometheus.
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Open source libraries, executables, and tools relevant to the Unreal Tournament engine. This project will focus on improving the quality of the UT Linux port through open development as well as creating a community of open UT engine developers.
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18. QBlock
QBlock is a cross-platform rapid-prototyping game design engine written in C++, SDL and OpenGL. Features game asset management, scrolling tilemaps, particle systems, 3D model support, Lua scripting and more.
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Open Server to popular mmrpg Game Mu Online
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"Train Signalling Simulation" (TS2) is a simulation game where you have to dispatch trains across an area and keep them on schedule.
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This Checkers game features a POV raytraced checkerboard. It has all the things you'd expect: 2-person play, network play and multiple AI levels. The windows version is complete. Anybody wanna port this one to KDE?
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A simple but effective romrenamer written in Java. Runs on Linux and Windows and comes with a bundled installer. Reads NDS, RAR and Zipfiles Can extract directly to NDS or Zipfile.
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ThudGame is Terry Pratchett's boardgame. ThudGame.com has exclusive license to host the game online, but anyone can use our code in any other project, without attribution: public domain code. Please help, by sharing your improvements!
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IBDS is a library for dynamic simulation of multi-body systems in C++. It simulates rigid bodies, particles, many different joint types and collisions with friction.
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SC4Config allows you to configure aspects of the gameplay behavior of Sim City 4 Rush Hour. It allows you to change the behavior of the simulated traffic, pollution, game speed and other things that are soft-coded. The tool exports an usable game plugin.
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