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Allegro game programming library
Download Allegro game programming library Scripts
Allegro is a cross-platform library intended for use in computer games and other types of multimedia programming.
Games/Entertainment Softwares
Other scripts at Games/Entertainment Softwares
This is a slide rule emulator based on the classic Pickett slide rule design. It is written in Python, so the name "pyckett" is appropriate. It is suitable as an example of object-oriented Python software construction, including multiple inheritance.
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This little tool reads various GO-formats (starting with SGF-parser) and will write a POV (Persistance of Vision) - file. The file can be rendered using POV, so the resulting image will be a high-res raytraced go-board.
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A Polarium/Chokkan Hitofude clone. StroQ is an addictive puzzle game where you have to flip white and black tiles in order to form rows of the same color with a single stroke of your mouse. StroQ runs under Windows, Linux/*BSD and Mac OSX.
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AprendeClick is a Live CD, contains a collection of interactive and educational soft (most are games) thougth mainly for spanish speakers. Es un CD booteable, contiene juegos educativos en espaņol, para aprender jugando.
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The goal of the project is to create a Java multi-user game server that can be easily extended and used for adding a multiplayer feature to games. User authentication, chat and interfaces for adding custom capabilities will be provided out of the box.
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A single-player 3D FPS game with a sci-fi setting and (since v0.1.0) its own, reusable game engine (Neutron). It will feature multiple-platform support, simulated physics and AI, a scripted storyline and more.
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AirPONG will be a game system that emulates different styles of Pong-type games. AirPONG will run on Linux and Windows and is written in C/C++ using OpenGL and the SDL library.
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Acronym for Downing Andrew Real-Time Strategy; 3D real-time strategy (RTS) game/engine in which units are group-based; requires DirectX 8 and (if you want to compile it yourself) Visual Basic 6; includes model editor
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MVDSV (MultiView Demo Server) - most popular QuakeWorld Server in the world with it's ability to record every player's point of view in a server side demo.
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L2Acc is a packet sniffer for Lineage 2 (C4) game that uses WinPCap. It tracks the private shop prices and provides market evolution, scans the inventory and calculate its value, calculates recipe budgets, allows for recipe search and price estimation.
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Screenshot image JHandballMoves simulates the play of a handball team. One can create new moves and make the attackers and defenders perform the action.
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TremX is a mod for Tremulous. Its main idea is to extend and fix Tremulous and add more fun stuff
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This is going to be a standard space combat online mulitiplayer game. Uses only browser and php/mysql. *This prodect is dead*
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Space: Absolute war is a game based on the ideas presented in the Total War series of games. Space takes the concept of the map in Total War and moves it into space, and gives the player much more control over the running of their empire.
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Symbian 3D Engine Open Source - The EPOC Community Premier 3D Development
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An implementation of the old board game Magic Realm
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Undead Infestation is an epic adventure RPG set in the city of Mearal. Your task is to find out where your wife and son are, where all the undead that are haunting the streets are coming from and why a lot of the cities inhabitants have disappeared.
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An experiment in paired-programming to simulate elevator behaviour. Development is done entirely in Java. The finished product will provide a framework for additional simulations and some ability to test different elevator behaviours.
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The Virtual Commons (http://commons.asu.edu) is an initiative developed by the Center for the Study of Institutional Diversity (http://csid.asu.edu) devoted to computational experiments on resource governance.
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Massively Multiplayer Space Trading and Combat game. This is an online strategy game, not a 3D space sim. Incorporating ideas from games such as Stars!, SE3, MOO, Tradewars, MUD/MOOs, Dune II, SimCity.
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A Visual Basic, Telnet MUD (Multi-User-Dungeon) Server. Utilizing newly developed methods for easier game play in the simple telnet environment.
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Program that is a Karaoke Revolution simulator that measures how well you sing to a song. This program can use songs created for UltraStar.
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MHQuake is a modified Quake 1 engine with the focus on being player-friendly and 3D Card-friendly.
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SDL-Ball is a brick-breaking game with pretty graphics, for Linux, BSD and Windows. It is written in C++ using SDL and OpenGL.
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IBDS is a library for dynamic simulation of multi-body systems in C++. It simulates rigid bodies, particles, many different joint types and collisions with friction.
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